Fortnite Replace Vaults A Bunch Of Weapons

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Fortnite’s 10.20 content material replace arrived earlier this week, and now developer Epic Video games has made just a few extra tweaks to the favored battle royale shooter. The 10.20.2 hotfix is now reside on all platforms, and it vaults a handful of weapons and makes quite a few different gameplay changes. Learn on for the patch notes.

First, three guns–the Fight Shotgun, Drum Shotgun, and Proximity Launcher–have been moved into the vault, which suggests they’ve successfully been faraway from the sport. As at all times, there’s a probability the weapons may very well be re-added to Fortnite sooner or later, however in the meanwhile, you will not discover them within the Battle Royale mode.

These aren’t the one weapon modifications. The Suppressed Assault Rifle has been unvaulted; it is accessible in Epic and Legendary variants. Epic has additionally elevated the harm dished out by the Automated Sniper. “The Automated Sniper was underperforming relative to a number of the different Sniper Rifles. This adjustment to wreck ought to make it extra fascinating in its place long-range weapon,” Epic mentioned.

Moreover, Epic has made extra tweaks to the controversial BRUTE mechs; now they’re going to spawn much less throughout storm phases 3-6. The developer has additionally elevated the “length of spiciness” of peppers to 60 seconds, and diminished the supply of Obelisks at Retail Row. You possibly can see the total patch notes for the hotfix beneath courtesy of Epic’s web site.

Fortnite’s aforementioned 10.20 content material replace added a brand new merchandise to the sport, the Zapper Entice, and in addition introduced again one other acquainted factor from a previous season: the Floating Island. Fortnite’s Week 6 challenges are additionally now reside. This set known as Boogie Down, and a lot of the duties revolve round dancing. You could find maps and guides in our full Fortnite Season 10 challenges roundup.

Fortnite: Battle Royale 10.20.2 Hotfix Patch Notes

Weapons & Gadgets

Vaulted

  • Fight Shotgun
  • Drum Shotgun
  • Proximity Launcher

Unvaulted

  • Suppressed Assault Rifle (Epic/Legendary)

Automated Sniper

  • The Automated Sniper was underperforming relative to a number of the different Sniper Rifles. This adjustment to wreck ought to make it extra fascinating in its place long-range weapon.
    • Elevated harm from 31/33/35 to 40/42/44

Gameplay

B.R.U.T.E

Lowered the spawn price of the B.R.U.T.E in Storm phases 3-6 in core modes. Enviornment spawn charges will stay unchanged.

  • With this modification, we’re hoping to cut back the affect of B.R.U.T.Es on late-game situations, whereas retaining their presence within the early recreation.
    • Storm section 3
      • New spawn charges
        • 33.3% probability to spawn 0
        • 33.3% probability to spawn 1
        • 33.3% probability to spawn 2
      • Outdated spawn charges
        • 25% probability to spawn 0
        • 25% probability to spawn 1
        • 25% probability to spawn 2
        • 25% probability to spawn 3
    • Storm section 4
      • New spawn charges
        • 50% probability to spawn 0
        • 50% probability to spawn 1
      • Outdated spawn charges
        • 33.3% probability to spawn 0
        • 33.3% probability to spawn 1
        • 33.3% probability to spawn 2
    • Storm section 5
      • New spawn charges
        • 83.4% probability to spawn 0
        • 16.6% probability to spawn 1
      • Outdated spawn charges
        • 50% probability to spawn 0
        • 50% probability to spawn 1
    • Storm section 6
      • New spawn charges
        • Will not spawn.
      • Outdated spawn charges
        • 90% probability to spawn 0
        • 10% probability to spawn 1

Peppers

  • Elevated the length of spiciness from Peppers to a 60-second length from a 20-second length.

Retail Row

  • This POI is meant to be a high-risk, high-reward drop location, however we really feel the reward has outweighed the danger. By lowering the supply of Obelisks, gathering uncommon loot would require a bit extra time funding.
    • Decreased the utmost variety of Spawn Obelisks from 7 to five.
    • Elevated the time earlier than Spawn Obelisks respawn to a max of 30 seconds (beforehand a max of 5 seconds).
      • The respawn timer for Spawn Obelisks is on a loop and time could differ between 1-30 seconds.
    • Decreased the prospect to drop Rocket Launchers from destroyed Spawn Obelisks from 18.46% to 10%
    • Decreased the prospect to drop Bounce Pads from destroyed Spawn Obelisks from 50% to 40%